Finally taking the plunge with 5E D&D

A long while back I swore off picking up RPGs I’d never play. I was buying rules pretty much to just have them, rather than buying stuff I’d run. So I decided to focus on picking up RPGs and books that would likely hit the table rather than take up space on the shelf.

Sadly 5E was one of those games that would fall to the wayside. I was (and still am) playing Savage Worlds regularly. My players like it as we can shift genres and still keep the core rules the same, making it an easier experience for everyone. I ended up just getting the 5E starter set. Honestly, for the price there’s no reason not to especially as the core rules are available as free PDFs too.

But after a while I started to get that itch. We’ve been at our sci-fi Savage Worlds game for a while now. I think everyone is ready to wrap it up and try something new. I had been reading through the Lost Mines of Phandelver and dangled the idea of playing DnD to them. Everyone took the bait.

They dug the Savage Worlds Dark Sun game we did. Most were really eager to get back into fantasy and the others were just keen to get out of sci-fi for a bit. We’ll likely be finishing up the current campaign and trade off between both systems for a while as we make that transition over to 5E.

We’ll be having our session 0 soon. Folks are excited to roll up their characters. I think I’ll just stick with published stuff for now in a generic setting. If things get moving and it really takes off, I’ll likely start another campaign and set it up properly in Forgotten Realms. Either way, it’ll be fun to finally give 5E a real shot around the table.

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